Delicious: Emily’s Taste of Fame

Delicious Emilys Taste of Fame
In the click-management title “Delicious – Emily’s Taste of Fame”, Emily is on her way to her own televised cooking show. But when Emily’s car breaks down she tumbles into a heartwarming town named Snuggford, where each day brings something new. 

My Contribution:
“Delicious: Emily’s Taste of Fame” was my first project as a lead designer. My goal for this project was to integrate story in the gameplay of a click-management title. This would add variety, but also a motivation to continue and hopefully establish a connection with the game’s characters, which would help in the sales of future “Delicious” games. It was important to tell a story with moral values and a cast of well-rounded characters and I can honestly say that it worked out great. Never in the history has there been a click-management game where so much happens: a father-son reunion, Francois almost exploding, making new friends, experiencing the down-side of fame, etc, etc. 

I designed the entire game, supervised the team, was actively involved in the marketing and wrote the story & dialogue.  

Game Design:
5 stars
5 stars
5 stars
4 stars
Play Here: 

4.5/5 star
“Delicious – Emily’s Taste of Fame is a truly wonderful game for anyone. One of the best time management titles released yet.” 

43 user-reviews, 5/5 star average.
“Everything about this game was amazing. I loved the storyline, the introduction of new characters, the fun challenges mixed throughout each day (even hidden object fun), and the creativity that went into making the game. Gamehouse created a wonderful game….I’m looking forward to the next adventure!!” 










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